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Rules / Features / Arcane Specialty I

Arcane Specialty I

Requirements: Magic 1

Variants: Abjuration, Conjuration, Divination, Enchantment, Energetics, Illusion, Necromancy, Transmutation

Pick one School of Magic as your specialty.

Your skill for handling magic of that school is your full Magic, rather than the usual Magic//2 for spells from other schools.

You may conduct research and answer complex questions within your specialty.