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Rules / Features / Holy Spirit

Holy Spirit

Requirements: Faith 1, Religion: Imperial

All affected targets automatically lose Dazed, Panicked, and Berserk status in the following Morale Phase.

To affect a single target, touch it as a Quick Action.

With Faith 2 or higher, you can affect all friendlies within a radius equal to Faith. Use a Complex Action and try to maintain concentration for the rest of the Turn, then roll DR + Faith. If concentration was broken, roll regardless but subtract -2.

On a positive result, an according number of targets of your choice are affected. On a negative result, you immediately become Dazed.

Only members of your own religion are affected. Targets that leave or enter your range while you concentrate remain unaffected. Statuses gained between application and the upcoming Morale Phase are not removed.