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Rules / Combat / Damage

Damage

Damage = DR
  + Weapon Damage (+ potentially attacker Vigor)
  + Attack Result // 2
  + 2 IF was Charge Attack or countering one
  + 1 IF Berserk in melee
  - 1 IF using a 1H/2H weapon one-handed
  - Target Damage Resistance

Damage Resistance =
    Vigor
  + Armor Protection IF Attack Result < 4
  + Helmet Protection IF Attack Result >= 4
  - AP UP TO Protection
Result Effect
<= 0 no effect
1-3 Dazed
4-6 Dazed if not already + Wounded
7+ Downed